In a move, for the Call of Duty series on consoles Black Ops 6 will now need players to stay connected to the internet at all times in order to access all game features, including the solo campaign. This announcement follows the games debut at the Xbox Games Showcase and subsequent Call of Duty Direct.
Activision has officially stated that requiring an connection for Black Ops 6 is linked to the utilization of texture streaming technology, across all gameplay modes. The company explains that this strategy enables high quality visuals while also minimizing the storage space needed on players devices.
Black Ops 6’s Massive Install Size and Implications

Despite the advancements, in texture streaming technology Black Ops 6 is expected to have an installation size with Microsoft revealing that the game will take up a 309.85 GB on Xbox Series X and S consoles. The specific breakdown of this data within the COD HQ game launcher is still unclear leading to questions about how effective the streaming tech’s in reducing storage demands.
Requiring players to be always online for Black Ops 6s campaign represents a change for the console version of the series as this was previously only mandatory, for PC gamers. As the franchise continues to progress and explore frontiers it remains uncertain how this decision will influence player experience and reception of this highly awaited title.