During an interview, with Windows Central developers Earnest Yuen and Kristen Pirillo from Worlds Edge discussed the development process of Age of Mythology Retold. They emphasized their goal of enhancing accessibility for both fans and newcomers to the real time strategy (RTS) genre.
A significant update in Age of Mythology Retold is the implementation of God Powers, a feature that was previously limited by hardware constraints in the game. This modification not enriches the gameplay experience. Also motivates players to interact with the games mythological elements throughout every match. Additionally the developers have fine tuned the games factions especially focusing on improving the Norse faction to make it more user friendly, for beginners.
Accessibility at the Forefront of Age of Mythology Retold
The release of Age of Mythology Retold represents an achievement, for Worlds Edge as it is the title they are launching simultaneously on both Xbox Series X|S consoles and PC. The developers have placed a focus on making the game accessible by introducing controller support for PC from the start. This decision was influenced by their experiences in bringing Age of Empires 2 and 4 to Xbox consoles.
According to Yuen “Age of Mythology Retold is designed to be our user game yet.” The teams goal is to ensure that new players can easily jump into the game while also maintaining an engaging experience for esports. This balance is maintained through features like the Villager Priority System, which helps lessen the burden, on players without compromising depth.