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Crash Bandicoot 4 Smashes Through Five Million Sales Milestone

After two years, Crash Bandicoot 4: It's About Time has sold over five million copies globally across all platforms.

Fan favorite marsupial Crash Bandicoot is no stranger to commercial success, and it seems the latest installment in his long-running series is continuing that trend. According to a recent LinkedIn post from Toys for Bob design director Toby Schadt, 2020’s Crash Bandicoot 4: It’s About Time has now sold over five million copies worldwide since its initial launch on PlayStation and Xbox consoles. This is certainly impressive sales figures for the fourth major entry in a platforming franchise over two years after its debut.

Developed by Toys for Bob, Crash Bandicoot 4 was well received by critics and fans for its colorful visuals, challenging gameplay, and faithfulness to what made the original trilogy so beloved. Bringing back many classic characters and enemies alongside new ones, the game saw Crash and Coco traveling through time and alternate dimensions to battle the evil Neo Cortex and Nefarious Tropy. With levels designed around utilizing new Quantum Masks and abilities, Crash Bandicoot 4 proved a worthy sequel that captured the essence of what made the marsupial’s adventures so fun and addicting in the 1990s.

How Did The Different Platform Versions Compare?

Crash Bandicoot 4

The sales success of Crash Bandicoot 4 was driven by strong performances across PlayStation, Xbox, and Nintendo Switch platforms. While the initial releases were on PS4 and Xbox One, next-gen upgrades followed for PS5/Xbox Series consoles. According to reviews, the Switch port was seen to have some graphical compromises but remained a solid way to experience the time-bending platforming adventure on the go. With the game continuing to find new fans well after its first year on shelves, it’s clear that Crash Bandicoot still has plenty of appeal for both longtime fans and a new generation of players.

Five million sales in under two years is an outstanding result, especially for a single-player focused platformer. It will be interesting to see if even greater numbers can be achieved with upcoming releases on additional platforms and sales over the holiday periods. For now, Toys for Bob and their mascot Crash Bandicoot can celebrate another commercial home run that is sure to lead to more adventures in the future. The bandicoot’s future is looking brighter than ever before.


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